
Marx interviews Eli Seitz about Thursday, a dark comedy game exploring time loops like Russian Doll, The Girl Who Leapt Through Time and...

Tabletop RPG game design. "Yes Indie’d is for me the gold standard for conversations with designers & other folks in the space. Thomas Manuel has few (if any) peers in his training and just care that…
Podcast overview
Tabletop RPG game design. "Yes Indie’d is for me the gold standard for conversations with designers & other folks in the space. Thomas Manuel has few (if any) peers in his training and just care that he takes in prep and execution" - Dr Emily Friedman
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Yes Indie'd Pod publishes about 2.4 episodes per month, based on episode dates available in the RSS feed.
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183 episodes of Yes Indie'd Pod are listed on this page.

Marx interviews Eli Seitz about Thursday, a dark comedy game exploring time loops like Russian Doll, The Girl Who Leapt Through Time and...

Marx interviews Al of Trinity Knot Studios about Docks of Caswarren, a new and innovative way to publish system-agnostic locations that are...

Marx interviews Chris Bissette about the d36 Zine, a strange, collaborative zine series from all across the indie scene.Yes Indie'd...

Marx interviews Nick Bate about Stealing The Throne, a game where you seize ultimate power in the form of a giant mecha.Yes Indie'd...

Marx interviews Duamn Figueroa Rassol about Noctis Labyrinth, a location and a duo of adventures compatible with John Harper's World...

Marx interviews Alexi Sargent about Back Again from the Broken Land, an emotional game following small characters as they journey back from...

Marx interviews Laurie about Lichcraft, a Forged in the Dark game about trans people turning to necromancy to beat impossibly long queues...

Marx interviews Exquisite Polycule, a game about messy entangled relationships inspired by comedies, both romantic and Shakespearean.Yes...

Marx interviews CM Ruebsaat, a slice-of-life game about a slightly-magical gang of street urchins in a post-magic industrial fantasy...

Marx interviews Côme Martin about Two Summers, a diceless game about people's adventure-filled summers, three decades apart.Yes...

Marx interviews Jason Price of Always Checkers about A Complicated Profession, a sci-fi game about ex-bounty hunters running a cruise ship...

Marx interviews Jon Garrad about Bloodspell, a game about vampires and working out how best to spend forever.Yes Indie'd Pod on...

Marx interviews Natalie Ash & Madeleine Ember about Corpsewake Cove, a location for Mörk Borg, and The Savage Garden, a scenario for...

Marx interviews Adam and Max about Saga Experience, a virtual tabletop roleplaying game system which facilitates storytelling and reduces...

Marx interviews Mitchell Salmon about A Modern Prometheus, a two-player Firebrands gothic horror hack about Frankensteins and their...

Marx interviews Monroe about Candied Violets, a cozy game where woodland animals take on The Great British Bake Off.Yes Indie'd Pod on...

Marx interviews Sahoni about Exceptionals, a superhero game based on X-Men and focusing on community, activism and the ties that bind...

Marx interviews Francita, Hector and Brent of the Creator’s Catalyst Project, a community-funded accelerator fund providing professional...

Marx interviews Paul Czege about My Life With Master, The Clay That Woke, and his new game Traverser about women ex-soldiers in a solarpunk...

Marx interviews Logan Jenkins about Very Random Encounters, an anthology actual play podcast where as much as possible is randomised.Yes...
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