
Marx interviews James Chip about A Wood Heart, sustainability in TTRPGs, open source layout software, and Equa, the esoteric RPG.Yes...

Tabletop RPG game design. "Yes Indie’d is for me the gold standard for conversations with designers & other folks in the space. Thomas Manuel has few (if any) peers in his training and just care that…
Podcast overview
Tabletop RPG game design. "Yes Indie’d is for me the gold standard for conversations with designers & other folks in the space. Thomas Manuel has few (if any) peers in his training and just care that he takes in prep and execution" - Dr Emily Friedman
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Yes Indie'd Pod publishes about 2.4 episodes per month, based on episode dates available in the RSS feed.
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183 episodes of Yes Indie'd Pod are listed on this page.

Marx interviews James Chip about A Wood Heart, sustainability in TTRPGs, open source layout software, and Equa, the esoteric RPG.Yes...

Marx interviews James D'Amato about One Shot, Campaign: Skyjacks, and the Ultimate RPG Game Master's Worldbuilding Guide.Yes...

Marx interviews Waks Karanduun, Gubat Banwa, and what it’s like making games in languages that aren’t English.Yes Indie'd Pod on...

Marx interviews Sin about Navathem’s End, making radical art in the Philippines, and scene-level solidarity and uplift.Yes Indie'd Pod...

Marx interviews Jammi about Apocalypse Keys, Once More Into The Void, The Gauntlet, and colonial narratives in RPGSEA game design...

Marx interviews Maria about Archangel Dating Simulator, emotional content in games, play as art and art as play, and Duel Natures, a game...

Marx interviews Momatoes about the Across RPGSEA project, and about ARC, a game where you literally countdown to the apocalypse.This week’s...

Marx interviews Jay Stilipec about Better Backstories, a modular deck of cards providing prompts for character backstories and much, much...

Marx interviews Filip of Ordoalea Publishing about Domains Horror roleplaying game, alternatives to Kickstarter, and the cultural and...

Marx interviews Logan Jenkins about I'm Sure You're All Wondering Why I've Gathered You Here This Evening, a game inspired...

Marx interviews Edoardo of Nuclear Manatee about Little Katy's Tea Party, a tea-sipping game where you play imaginary friends trying...

Marx interviews Craig about Project Cassandra, a game about Cold War psychic agents trying to stop a cataclysmic event of their own...

Marx interviews Alex Rinehart about Gratitude: A Horror Game, a game founded in cosmic and body horror where you try to find out what in...

Marx interviews Richard about Twill's Twist Points, a system to bring archetypical locations to life in your fantasy roleplaying...

Marx interviews Alf Peter Mälmberg about Bloodfeud, a game based on Icelandic sagas about toxic masculinity, power and Vikings.Yes...

Marx interviews Gabriel Robinson about Token, a duet game Rooted in Trophy about a hunter and their monstrous prey on a desperate hunt in a...

Marx interviews Tanya Floaker about the Indie Gamers Zine which has both new games, snarky articles, and advice on how to run your own...

Marx interviews Adira Slattery about Tension, a queer cat-and-mouse romp inspired by Killing Eve and Hannibal. Yes Indie'd Pod on...

Marx interviews Direct Sun about Puzzle Dungeon: The Seers Sanctum, an OSM-mood, eyeball-themed, system-neutral dungeon inspired by The...

Here's a little bonus episode about my own Kickstarter campaign, A Loud Noise in a Quiet Place, a quiet duet game which explores my...
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