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Imaginary Worlds artwork

Imaginary Worlds

by Eric Molinsky | Daylight Media

Imaginary Worlds sounds like what would happen if NPR went to ComicCon and decided that’s all they ever wanted to cover. Host Eric Molinsky spent over a decade working as a public radio reporter and…

307 episodes

Episodes

Latest first
May 6, 202639 min
Many Faces of Jekyll and Hyde

Pop culture has been full of Jekylls and Hydes: Bruce Banner and The Hulk, Norman Bates and Mother, Walter White and Heisenberg, The Nutty...

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Apr 22, 202643 min
Holmes and Watson: True Crime Podcasters

John Watson is a former army doctor who became a true crime podcaster when he met a consulting detective named Sherlock Holmes. You can...

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Apr 8, 202641 min
Celebrating 300 Imaginary Worlds

Imaginary Worlds has reached another milestone – 300 episodes! We already celebrated the 200th episode and the 10th anniversary of the...

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Mar 25, 202638 min
Puppeteering Project Hail Mary

When I interviewed Andy Weir in 2021 about his novel Project Hail Mary, he told me that the movie adaptation was already being planned...

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Mar 11, 202637 min
How D.C. Fontana Helped Star Trek Live Long and Prosper

Gene Roddenberry’s name is synonymous with Star Trek, but he relied on a team to bring his vision to life. Most of his writers were men...

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Feb 25, 202642 min
Absolute Reimagining of DC Comics

Imagine if Bruce Wayne had no money, if Superman grew up on Krypton and came to Earth with emotional scars, or if Wonder Woman had been...

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Feb 11, 202640 min
Sinners Gives Hoodoo Its Due

Sinners got a historic 16 Academy Award nominations, which was remarkable for a film with vampires. But the film is also a rich exploration...

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Jan 28, 202637 min
Scarlet Hollow Draws a Picture of Success

Scarlet Hollow is a successful indie video game – and that’s no small feat. It’s been a long journey, and the game is made almost entirely...

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Jan 14, 202636 min
Making History with Assassin's Creed

Darby McDevitt is a narrative director and writer at Ubisoft . He’s worked on multiple games in the Assassin’s Creed franchise, which spans...

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Dec 17, 202541 min
Say No to Santa World Tour: An Audio Drama

In my annual audio drama, I interview several folklore figures who are synonymous with the holiday season outside America -- but they’ve...

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Dec 3, 202540 min
Searching for Cryptids

When I was growing up, Bigfoot appeared regularly on the covers of supermarket tabloids, so I assumed he was a joke. But I’ve discovered...

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Nov 19, 202540 min
This Animated Life

As longtime listeners know, I worked in the animation industry before switching careers and going into broadcasting. Today’s episode...

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Nov 5, 202534 min
Bringing Guillermo del Toro's Frankenstein to Life

When director Guillermo del Toro asked Tamara Deverell to be the production designer on his film adaptation of Frankenstein, she had a good...

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Oct 22, 202541 min
Creature Double Feature

In honor of the spooky season, we present two monstrous origin stories --Mary Shelley’s Frankenstein and Bram Stoker’s Dracula. We know...

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Oct 8, 202535 min
Music of a Forbidden Planet

In the 1950s, the avant-garde music scene in New York and the movie studios of Los Angeles might have seemed like opposite ends of a...

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Sep 24, 202537 min
The Battle to Make Star Wars

Movies that change cinema often come from outsiders – whether it’s Orson Welles making Citizen Kane or George Lucas making Star Wars a.k.a....

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Sep 10, 202534 min
Lifting the Curtain on Theatrical Effects

I’ve covered digital and practical effects in film and TV, but creating special effects for live theater is a whole other challenge. J&M...

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Aug 27, 202547 min
The Shark That Ate Hollywood

I didn't want the summer to end without joining in on the 50th anniversary celebrations of Jaws. I spent summers on Cape Cod as a kid,...

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Aug 13, 202541 min
Dreaming of Coney Island's Dreamland

Coney Island still has the classic amusements you’d expect today like roller coasters, water slides, and carnival games. But over a century...

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Jul 30, 202537 min
8-Bit to Orchestras: Video Game Music Scores

Creating a musical score for interactive video games is like trying to hit a moving target. Luckily, Hans Zimmer’s studio Bleeding Fingers...

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